POKEMON LEAGUE 2011 - 2012

The New Pokemon League 2011 - 2012 Season starts this weekend.

Sunday, September 11, 2011

Pokemon TCG Summit Tournament


[ ] Registration Time: 12:00 - 15:00
[ ] Registration: Free of Charge
[ ] Starting Time: 15:30
[ ] Organizer Name: Ujin Yumeno
[ ] Organizer Email: ujinyumeno@teamrobo.com

[ TOURNAMENT PRIZES ]

[ 1st Prize ] 6 Pokemon TCG Booster Packs

[ 2nd Prize ] 5 Pokemon TCG Booster Packs

[ 3rd & 4th Prize ] 3 Pokemon TCG Booster Packs

[ 5th to 8th Prize ] 1 Pokemon TCG Booster Packs

[ Free Entry Gift ] Pokémon Promo Cards for Registered Players who completed their admission!

[ TOURNAMENT FORMAT ]

[ Category: Modified - Constructed ]

The Modified format is the standard tournament format for Pokémon Organized Play premier events. A Legal Deck for the Modified format 2010–2011 tournament season can only contains 60 cards from the following expansion:

[] HeartGold & SoulSilver
[] HeartGold & SoulSilver - Unleashed
[] HeartGold & SoulSilver - Undaunted
[] HeartGold & SoulSilver - Triumphant
[] Call of Legends
[] Black & White
[] BW Emerging Powers
[] Diamond & Pearl Trainer Kit
[] HeartGold & SoulSilver Trainer Kit
[] Black Star Promo Cards numbered DP22 and higher
[] Black Star Promo Cards numbered HGSS01 and higher.

[ Format: Age Modified Swiss ]

In this format, Players will have to play a number of Swiss rounds appropriate for the number of players in attendance. Players are paired against other players with the same, or similar, match record.

The total number of swiss rounds will be announced at the event briefing before the start of the Tournament.

[ Time Limit: 30 mins per Round plus 3 Turns ]

We have imposed a time limit per round in order to run the event smoothly. If a match has not ended by the expiration of the round time limit, a winner must be determined without delaying the tournament for an unreasonable time.

If time is called during a player’s turn, he or she completes the current turn, we will then add 3 more turns. This is three turns combined not three turns for each player. This will mean that the player who is not active when time is called will get the last turn.

Use the following criteria, in order, to determine the outcome of a game that is unfinished after the three turns. After one of the criteria has been met, none of the others are applied.

(1) If one player was late to the match or was away from the match, without a judge’s permission, for any period of time during the round, that player loses the match. The judge must have been made aware of this absence in advance of the end of the match. If both players meet this criterion, ignore this tiebreaker.

(2) If both players were on time to the match and were not away from the match for any period of time, the judge determines the winner based on the number of Prize cards that each player has remaining. The player with the fewest Prize cards remaining wins the match.

(3) If both players have the same number of Prize cards remaining, the current game continues, starting with any in‐between turn effects that take place after the last completed turn, if necessary, until a Prize card is drawn. The player drawing the next Prize card is considered the winner of the match and the match ends.

Standard Rules & Regulations apply. Head Judge's Decision is final.

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